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- cross-posted to:
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did i win
we all won when they announced World of Goo 2
Aha! I’ve finally found someone to talk to about that! I’m pretty unfamiliar with the franchise. I think I briefly played the first game on mobile, but know very little.
What’s so engaging about the first game and what makes you look forward to a second one?
It’s just a 2d physics construction game, but one of the early ones that didn’t suck.
Also great soundtrack
Don’t make me play it a 5th time please.
I was excited till I found out it will be gate kept behind an overpriced Netflix subscription.
It appears the Netflix game is World of Goo remastered. World of Goo 2 seems to have no official announced platforms.
No rest for the wicked looks solid too.
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All those esport players have really shown how pathetic they are. I don’t care how good their reflexes are in a game like cod or whatever. If I were hiring at any company and saw someone with esports as part of their resume, you can assume that I’ve already “accidentally” lost it and that I “accidentally” started a fire in a nearby trash can. Needless to say, I don’t see any value in those “professional” wastes of space.
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Calling “Dave the Driver” an indie game is like whitewashing the term. Any game that is made and distributed by a company with a net worth of over $100k (over 1million times more in this case) is definitely not indie by any means whatsoever. Doesn’t matter if there is pixel art and nobody knows the company. Otherwise we could have any company, say Sintendo, release a new IP and claim it’s indie so long as they do it under a subsidiary.
Sure you may not care, but for the people that enjoy watching them play, something like this is well deserved for their dedication of understanding the gameplay. Just like chess, tennis, bobsledding or what have you. Your lack of tact and needless vitriol speak volumes of you as a person.
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