Interesting take on comparability vs performance. I gotta imaging capturing user data and sending to a cloud collector is also a big culprit.

  • RubberDucky@programming.dev
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    1 year ago

    I legit had to put down the polling speed, I put it down to 1/10 of what it used to be and behold, no more lagg in specifically Minecraft

    • Gecko@lemmy.world
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      1 year ago

      Ah yeah. I had to do the same. When you said “solution” I was hoping you meant you found a way to resolve the FPS drops while keeping polling at the original polling rate ^^