So Monk is the one class we didn’t get a prior UA for, which means all the changes are totally new. I’m still wrapping my head around it. Martial Arts die increase: good. Martial Arts die not affecting weapons: bad. Step of the Wind buff: good. Stunning Strike nerf: bad but reasonable?

I feel like they knew Monks needed help, but it doesn’t really seem like they made as much effort to fix that as I think they really needed to. Anything I might be missing that saves the Class here?

  • Sol0WingPixy@ttrpg.network
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    1 year ago

    I absolutely agree with you on the Stunning Strike matter. The nerf has helped - it’s gone from “Use almost all my Ki on Stunning Strike.” to “What can I afford to use Ki on while Stunning Strike is on cooldown?” But it’s still the wrong kind of question to be asking, and IMO it’s exactly the kind of debilitating ability that makes DnD unfun.