My players have become fond of an NPC and are trying to train them up as a sort of member of the party.

So far I’ve been kinda fudging their stats, but I’d like to come up with something more concrete. I’ve got the D&D 5e book Tasha’s Cauldron of Everything, but unfortunately that’s a super slim set of rules that mostly focuses on “at this level, they get this specific ability”, so doesn’t provide a lot of help in translating to Pathfinder.

Does anyone know some good variant or homebrew rules for giving the party a Sidekick in PF2? Or alternatively, have any advice?

  • Kichae
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 months ago

    For generating GMPCs and stuff like that, I use the NPC Index books on PFInfinite. To actually run them…

    I had been planning on converting the Sunlesa Citadel for my home game, but things have evolved past that on me. I was toying with having Meepo act like a lacky using someting similar to controlling summon or an animal companion. Meepo, as cowardly kobold, would spend all 3 of his actions cowering unless someone spent an action telling him what to do. Those commands could be general (“attack that dire rat!”) or specific (“give PC2 a healing potion” or “use your breath weapon on this goblin!”), but Meepo would then use all of his actions doing what’s requested of him and then running back to the fringe.

    I haven’t gotten a chance to play it, though. There are obvious issues with turn order and who gets to command Meepo and things like that that I haven’t worked out.