It’s funny because Linux recognizes the controller totally fine and more or less always has while Windows has shit like DS4Windows. Steam also always worked as a proxy, since they had their own drivers.
From what I understand if you are running something through Steam, the Steam drivers for the controller should parlay in between and provide full functionality. I haven’t personally tested it though, I don’t have space on my current install to fit Spider-Man which is one of the games that has it most optimally. My Windows version doesn’t give me the haptic feedback, I know that for sure.
to be fair the client is windows only no?, so it’s not perfect too
It’s funny because Linux recognizes the controller totally fine and more or less always has while Windows has shit like DS4Windows. Steam also always worked as a proxy, since they had their own drivers.
Do you know if Linux supports the haptic feedback on the DualSense?
It depends on the game.
From what I understand if you are running something through Steam, the Steam drivers for the controller should parlay in between and provide full functionality. I haven’t personally tested it though, I don’t have space on my current install to fit Spider-Man which is one of the games that has it most optimally. My Windows version doesn’t give me the haptic feedback, I know that for sure.
Fyi, haptic works for many of the supported games on PC, but only when wired/tethered, I believe.
I should try that with Spider-Man. Thanks!
yes, but in linux only wired(idk about windows)