• @Pratai
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    -49 months ago

    Point out to me where I’ve done that please. And point out any fanboyism while you’re at it.

    • Eochaid
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      69 months ago

      Well there’s the fact that you omitted Sony and Nintendo from your criticism entirly, despite the fact that both companies have bought numerous studios and paid other studios to make games exclusively for their respective platforms for decades, thereby reducing their potential revenue for some benefit that’s clearly obvious to those companies.

      And yet, when Microsoft does it…they are just limiting their potential market for no reason and it’s obviously a stupid business move. Sure. Seems a little sus, is all.

      Either the entire fucking industry is guilty of this “bad business practice” or maybe there’s a calculated reason for it. Pick one.

      • @Pratai
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        09 months ago

        You don’t see me complaining about Halo, do you? Do you wonder why? It’s because Microsoft did it with an IP that was already widely popular across all platforms, and then pulled it. And if I remember correctly, told everyone they wouldn’t pull it.

        Sony hasn’t don’t that. Again, as I’ve said, they begin with their own IP. And that IP from creation is Sony exclusives.

        • Eochaid
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          8 months ago

          Um…Sony was in talks to pay for Starfield to be a PS exclusive - which would have taken it from PC for a year and from xbox permenantly - until MS bought Beth.

          Also, Starfield is a new IP, not an “already existing and widely popular” one…

          I’ll also mention that Phil Spencer publically admonished and fought against exclusivity agreements for years. He has said in interviews both private and public that he prefers a world where there are no exclusives. Until the market spoke and declared “exclusives” to be the measuring stick of a platform’s health, thus forcing his hand. And now here we are.