Until they get native DX11 support at the level of the other 2 companies, that will continue to damage their appeal. I know people don’t like them using a translator for DX9 and Counter-Strike, but there is a lot larger number of a DX11-only games and early dual DX12/DX11 games that performed better using DX11. Smooth DirectX11 support needs to be a top priority for drivers.
Plus Intel has the cash to fund path tracing delevelopment. They might be content taking market share away from AMD but spending a full billion dollars on path tracing R&D starts pushing into nVidia market territory.
If I could make one request of all of the hardware companies, it be for all 3 GPU makers to push game studios towards Vulkan as replacement for DX12.
Until they get native DX11 support at the level of the other 2 companies, that will continue to damage their appeal. I know people don’t like them using a translator for DX9 and Counter-Strike, but there is a lot larger number of a DX11-only games and early dual DX12/DX11 games that performed better using DX11. Smooth DirectX11 support needs to be a top priority for drivers.
Plus Intel has the cash to fund path tracing delevelopment. They might be content taking market share away from AMD but spending a full billion dollars on path tracing R&D starts pushing into nVidia market territory.
If I could make one request of all of the hardware companies, it be for all 3 GPU makers to push game studios towards Vulkan as replacement for DX12.
Intel has already got extremely competitive ray tracing. They’re closer to NVIDIA than AMD in RT.
Why are you talking about raytracing when I only mentioned path tracing?
Wtf do you think path tracing is
It’s a related technology but a different technology. All path tracing does raytracing, default raytracing does not include path tracing.