• @[email protected]
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    2 years ago

    I work in the gaming industry. If you’re not pirating your games you’re directly contributing to this rot. Companies (even indie ones) don’t see players through anything but spreadsheets, and none of my peers (other companies included) seriously believe the games they’re working on are fun.

    We need serious competition in the gaming space, because until then we’re all milking the cow.

    • Cold HotmanOP
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      72 years ago

      The only serious competition to this status quo was CDPR, and they’re currently burning to the ground.

      And if the indie creators aren’t in it for the passion, is it art or manufacturing? And is manufactured games, as opposed to artistically created games, even worthy of being called games? Not an indie-title but illustrates what I mean; I’d argue that Metal Gear Survive is a prime example of a manufactured product that can’t be called a game.

      But piracy isn’t the answer, it’s just a reaction.

      What games need to do is organize in consumer groups and start boycotting. Does the game have anti-consumer elements as a core part of the game? Boycott. Is it a pay2win online game? Boycott.

      But is such a thing even possible when the gaming culture is mostly children of all ages, that aren’t able to understand that they’re hurting themselves when prepurchasing microtransaction hellgames?

      I don’t see a way out of this beyond open source culture to be honest.