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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Yeah. Most people are probably experiencing the shock of what they thought the American people were vs what they are. It’s hard to understand and accept.

    As foreigners, our views are heavily affected by things like Hollywood, celebrity and visibility to the “best of America”. But the bulk of America is not that, at all. So the veneer is torn away and it’s jarring to most people.

    The only positive I see in all this is that we get to watch the US get what they voted for. Pain can be a teacher, but I doubt they can learn from it. Any and all agony from this will just be the other parties fault, always. Too much venom and malice in the politics and too little earnest substance.





  • It seems that happiness is something in one’s mind, an internal state. I’ve seen people happy who have very little, and the opposite. Happiness is therefore a perception. The mind is the lens through which we perceive everything, so focusing the lens at the right things and ensuring it’s a clean lens are the right starting point to “finding” happiness.

    Cleaning the lens: Eat well, sleep well, exercise.

    These three fundamentals lay the foundation of a clean lens. If you do the above, you have created the best physical conditions for your mind. You are unfortunately a chemical creature, so the physical state of your brain is critical to all pursuits, including perception of reality.

    The next step is pointing the lens at the right things, stay tuned for our next episode!












  • Yeah, but Kotick was not really the real issue. He’s a straw man of sorts, a target dummy, designed to draw fire for unpopular decisions.

    It is the board and shareholders who massively incentivized him into that behaviour. CEOs are brought in to act in the interests of shareholders, while also abstracting them away from blame and direct culpability.

    The goal of blizzard (and any other publically listed company) is wealth creation for shareholders via share price growth, not making games per se.