doing some visual design research on isometric tile-based games and came across this incredible screenshot from Celtic Tales: Balor of the Evil Eye
that entire screenshot was drawn with just sixteen colours
#gameArt #retroGaming
@[email protected] Having played a lot of computer games in 16 colors, that is astounding for the time, wow
@[email protected] it is indeed. not very many high-res dithered 16-colour games out there.
@[email protected] Check out Mystic Towers for some real weirdness.
@[email protected] i’m fascinated that i somehow missed an Apogee shareware game over all the years. surprisingly beautiful and bizarre. thank you!
@[email protected] This was one of the last Apogee published games in the interval of Apogee’s original life. ISTR, it only received a little bit of oblique co-marketing before its release (with what, though: maybe a leaflet in a commercial box of Raptor: Call of the Shadows). I can’t recall how I found out about it. I might have found it by trawling their FTP server periodically (I was into modding some of the earlier games).
@[email protected] interesting. its late appearance is probably why i missed it - by 95 i was on the internet instead of BBSing (where I found most of my shareware)
@[email protected] I may need to death generator that!
@[email protected] 😆 good idea
Now that’s great art!
@[email protected] the human eye can’t see more than 16 colours