Is it the classic stunning Jane build, the Boon Mikaela or maybe a full power struggle one for Ash? Especially if they are over-tuned to the max, committing to the theme over synergy and better perks.
I go through phases were I only play a special build which matches the current main. First was loot goblin Elodie, then a smashing Jane and some floppy Ash in between.
Currently I run medic builds on Rebecca which are ridiculously over the top.
Even though it’s completely countered by Plague, it feels so rewarding having Autodidact ramp up. (Especially against sloppy Thana-Legions!)
I always take one aura perk with me. If I want to play offensive and get Autodidact online early, Empathy is great. Want to lay back and mainly do objectives? Swap it for Empathic connection. Although randoms often ignore your aura in favour of self-healing or objectives.
Bite the bullet helps you heal more safely and even close to the killer. I usually heal others first, so it also masks my noise.
Better than New boosts others and also gets you faster backrubs in return. Also, I like healing. I think it’s neat.
Do you have similar over the top builds for specific survivors or themes?
Combat Medic - https://www.dbdbuilds.com/community-builds/survivor/panarctichare/b8b102aa-f799-47e1-ac97-f92db28c47b2
Triage Medic - https://www.dbdbuilds.com/community-builds/survivor/panarctichare/eca6f0ca-4a48-4e7f-b743-307b720f147f
My favorite build:
- Lightweight
- Quick & Quiet
- Iron Will
If the killer is chasing you run around a wall and break the line of sight. After that fast jump into a locker (it will be silent because of quick and quiet)
Vanish builds are so fun! Watching the confused killer circle around the tile from a locker is great.
Head On for defensive or Lucky Break for more bamboozling also fit in the 4th slot.
My version of this was Lithe+Dance with me and do a slow jump into the locker on the next tile or around the corner.
My favorite build to run is Blast Mine, Reassurance, Bond, and We’ll make it
Blast mine is just too fun to pass up. Its not optimal generally, but I thought about it and no matter what happens when I use it I enjoy it. If the killer ignores the gen its usually not regressing, so I enjoy that its safe. If they hook me then kick it, I get a little laugh while I’m on the hook. Lastly, if they kick it before chasing, me and whoever else is with me on the gen get a ton of distance. Bond is an incredible info perk, because the range is huge and outside of Mindbreaker it rarely gets shut down. If you’re good at reading your team mates movements, you can usually roughly locate the killer too. If they are on a gen and then run off, or you see them throw a pallet, you can be prettt sure the killer is on them. The rest just lets me go for unhooks and play around campers and tunnelers to a degree. For chase, I have only prayers.