This is an interesting blog post by @[email protected] about how to weave multiple stories/plots together in an interesting way, which makes it possible to organically “catch” the players even if they wander off in an unexpected (read: unprepped) direction.
This can be used in any #TTRPG, but it can also be turned into a mechanic, built into an #TTRPG. It reminds me of Fronts (I think they’re called) in #DungeonWorld.
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