- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Exactly it almost seems like that was the plan and then something went wrong and they couldn’t fix it in time