“So then it’s onboarding people, teaching them how to play D&D, which is really complex”

  • FontMasterFlex@lemmy.world
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    10 months ago

    I would appreciate a warning when you try and use a spell that will break your own concentration.

    • FunctionFn@feddit.nl
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      10 months ago

      I broke my own haste concentration at least twice a play session and I’ve been DMing 5e for 6 years at this point. Would have saved me a few wipes on tactician

      • FontMasterFlex@lemmy.world
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        10 months ago

        It can certainly be frustrating. Was struggling on Murkyl last night and had Wall of Flame up to try and get some Damage over time going, and immediately cast… something else, i don’t remember off the top of my head and canceled flame wall. i was pretty upset. still barely pulled it out though.

      • AngryCommieKender@lemmy.world
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        10 months ago

        You have to concentrate on haste now? Back in 3.0-3.5 you cast it and it just worked. Still didn’t allow you to cast two spells, so it seemed pretty useless to most of my characters. Throw it on the dual-vorpal-katana-wielding fighter, and watch her just abuse TF out of Great Cleave.

        • FunctionFn@feddit.nl
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          10 months ago

          Yep, most buffs require concentration now. There are a couple exceptions but they’re mostly the weaker buffs like longstrider. In tabletop 5e haste also doesn’t let you cast two spells, , it’s either an extra dash, disengage, hide, or a single weapon attack (no multiattack). Much much stronger in BG3.

    • Shush@reddthat.com
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      10 months ago

      Agreed. I’m on the lookout for a mod that does this. Just a popup to verify you intended to break concentration.