Final Fantasy 16 producer and 14 director Naoki Yoshida wishes everyone played games on the same console.

  • phi1997@kbin.social
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    10 months ago

    I see where he’s coming from, as when cross-play isn’t available niche online games can die quickly and exclusives are annoying, but if there was only one platform holder, that status would quickly be exploited with high online fees and tighter controls of how games are purchased/resold.

    • jeebus@kbin.social
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      10 months ago

      With the itty bitty tiny text? I love my deck but damn it doesn’t work with my old man eyes.

      • FreeBooteR69@kbin.social
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        10 months ago

        They invented these things called reading glasses, have you heard of them? Anyway, PC mouse and keyboard is king, but we’re talking console format here i think, and a PC console is better than a walled garden console.

        • harmonea@kbin.social
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          10 months ago

          Wow, that’s a kind of dismissal that only those who have no idea how bad it gets can wield. Reading glasses help with clarity, but clarity is not the only issue with old eyes and other visual impairment. Sometimes you just plain need things bigger.

          One day you’ll look back on this exchange and cringe at the kind of person you used to be. Be better. Accessibility is important.

          Signed, someone who’s needed full-time prescription glasses for 35+ years and only recently started having to read small print on food and medicine containers with the zoom on my phone camera.

    • phi1997@kbin.social
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      10 months ago

      Especially if resellable physical games became widely available on PC again. In my eyes, that’s the biggest advantage consoles still have.

      • masterspace
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        10 months ago

        The biggest advantage that consoles have is that you turn them on and start playing games.

        No research process, no assembling components, no installing drivers, just actual gaming.

        • ampersandrew@kbin.social
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          10 months ago

          It’s been a long time since that was the case though. Now you have to update the console, update the controller firmware, install the game, and update the game.

          • masterspace
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            10 months ago

            True though you have to do all those with PC as well, consoles are still a streamlined experience in comparison

            • ampersandrew@kbin.social
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              10 months ago

              Sure, but they’re approaching a convergence. PCs have gotten easier and consoles have become less streamlined. With something like the Steam Deck, it’s even more blurred.

            • Squid777@kbin.social
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              10 months ago

              Steam is legitimately easier and faster to get games going on than my PS4 these days IMO. Library is laid out alot better and there’s no signing in whenever I turn on a controller. Its still easier to do local multiplayer on PS4, but not by much.

              • masterspace
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                10 months ago

                and there’s no signing in whenever I turn on a controller

                Can you not sync your account to a specific controller on Playstation? Xbox has that for a while, though the whole software experience has generally been Xbox’s strong suit imho

        • angstylittlecatboy@reddthat.com
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          10 months ago

          While only the Steam Deck has achieved massive success, it shows there are ways to reduce the prep time for PC gaming, to almost as little as modern consoles (since you do, ultimately, have to install drivers on console.)

    • WagesOf@artemis.camp
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      10 months ago

      Well, three of the top four are PC. Two of those just have locked down drm ridden crapware operating systems.

      • angstylittlecatboy@reddthat.com
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        10 months ago

        By that logic the remaining one is also PC with a locked down crapware system (Switch is ARM, people have gotten Android running)

    • Goronmon@kbin.social
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      10 months ago

      I’m okay with this on the condition that that platform is PC.

      You want developers to choose a specific set of hardware requirements and only develop games to target and work on that specific set of hardware specifications?

      That sounds like a bad idea all around.

        • Goronmon@kbin.social
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          10 months ago

          The context appears to be mainly about how having to develop for different consoles/hardware configurations/etc makes development harder. So, choosing PC as the “platform” in this context would be the worst possible option to choose.

    • FreeBooteR69@kbin.social
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      10 months ago

      Don’t forget RISC-V, it’s really the future i think. Anyone who doesn’t want to live under the yoke of proprietary architectures, this looks to be the only alternative to the status quo.

      • angstylittlecatboy@reddthat.com
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        10 months ago

        If I was seeing RISC-V get widespread adoption in consumer-grade hardware, I’d be thinking about it (granted, having X86-64 and ARM on the market could make room for a third competitor compared to the 15-year x86 hegemony.) But I don’t see a push for that, and there probably won’t be unless RISC-V delivers better results than ARM. Keep in mind that you and I probably care more about CPU architecture than the average gamer.

  • resketreke@kbin.social
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    10 months ago

    And I wish Square Enix (among others) didn’t charge 80€ for their AAA titles. If there was no competition, prices would probably be even worse.

  • TheRazorX@kbin.social
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    10 months ago

    A single console is one of those things that sounds great on paper, but considering how scummy the industry has been lately, would be used in the most anti-consumer way possible.

    A single console on the market = Monopoly. Those are never good for consumers.