nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up1180arrow-down11cross-posted to: [email protected][email protected]pcgaming[email protected]
arrow-up1179arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square38fedilinkcross-posted to: [email protected][email protected]pcgaming[email protected]
minus-squareEmi@ani.sociallinkfedilinkEnglisharrow-up6·1 month agoI assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.
I assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.