Key resellers are really, truly awful. In many cases the keys are purchased from legitimate sites using stolen credit card numbers. The key resellers plead ignorance as to where the keys come from, but it’s an open secret at this point. If you don’t want to pay the Steam/Gog price, piracy is less awful because you won’t be fueling a criminal enterprise and there’s no chance your Steam/Gog account will get a stolen key revoked.
Credit card fraud and software keys actually ends up being paid for by the rest of us. Fraudulent transactions and chargebacks lead to higher merchant fees, and those costs end up getting passed on to legitimate purchasers.
I’ve used them and will continue to use them. In Australia half the games here have a premium added to them just because fuck us. I’ll buy the cheaper option every time
I see this all the time which makes me wary of buying from there, but surely the gaming industry would push for removal of these sites, no? Is there any proof of these allegations?
Indie game developers have been getting hit with chargebacks for years. To be clear, not every key on the resellers’ sites are illegitimate. There are lots of legitimate reasons to want to resell a key, for example a key for a game you’re not interested in that’s received as part of a Humble Bundle or something. However when someone uploads 1000 keys for a newly launched game, it’s highly unlikely that those are legit but the key reseller sites don’t ask any questions about where the keys come from. The resellers just want to sell the key and take their cut, and they don’t give a shit if it was purchased with a stolen credit card because the original key seller is the one left holding the bag when a chargeback occurs.
Most of the keys are obtained illegally (stolen accounts and/or credit cards) so eventually the money gets taken back. So not only was the game stolen but the indie has to go through processing the takeback which costs them money on top of it.
And since the takeback issue can occur the person purchasing could lose their game without even realizing it and then complain to the devs when it wasn’t even their fault.
You’re basically double-dipping and ensuring that actual costs are involved.
It’s hard to know because both sides are arguing that it’s 100% their side. Game companies are claiming it’s basically all pirated keys. G2A (in court) used to argue that it was basically no pirated keys. The truth is somewhere in the middle but nobody is talking.
In some cases, the fraudulent purchase route is less profitable than just buy-selling across countries and abusing sales. I can’t imagine in those cases that we’re looking at fraudulent purchases.
I feel like if the person is telling you to pirate the game, a method that is 100% confirmed to provide no money to the dev, they probably are already actively feeling money drain from the other method
Like telling someone to pirate your game is a pretty extreme argument against resellers. I don’t think it’s a myth, and while a mass study would be good, there’s just more evidence against at the moment. I think the resellers have more to prove than vica versa.
I still feel that a dev willing to take a lost sale over a resale, still says more than just saying they’re misinformed.
And at the end of the day, resell is supposed to be a cheaper way to say “I bought it”. And at the end of the day, devs are saying “If anything, it’s worse for us”
I don’t think it’s ridiculous. I think resellers are more needing to prove their legitimacy in this case.
The thing I find most ridiculous honestly, is that you seem to be under the assumption that the devs aren’t already getting noisy chargebacks. Like this whole thing sprouted from nothing.
the movie “the man from earth: holocene” was released by the film makers onto the piracy websites. They’d prefer people see their film for free than not see the film at all.
Ive never seen a company have this take. Interesting
Key resellers are really, truly awful. In many cases the keys are purchased from legitimate sites using stolen credit card numbers. The key resellers plead ignorance as to where the keys come from, but it’s an open secret at this point. If you don’t want to pay the Steam/Gog price, piracy is less awful because you won’t be fueling a criminal enterprise and there’s no chance your Steam/Gog account will get a stolen key revoked.
Credit card fraud and software keys actually ends up being paid for by the rest of us. Fraudulent transactions and chargebacks lead to higher merchant fees, and those costs end up getting passed on to legitimate purchasers.
The only time I used a key reseller was to get a cheap digital copy of GTAV as I already had multiple copies for 360 and X1 on disc.
I’ve used them and will continue to use them. In Australia half the games here have a premium added to them just because fuck us. I’ll buy the cheaper option every time
Just pirate games then.
I do that too, but some shit cant play online when cracked
I see this all the time which makes me wary of buying from there, but surely the gaming industry would push for removal of these sites, no? Is there any proof of these allegations?
Indie game developers have been getting hit with chargebacks for years. To be clear, not every key on the resellers’ sites are illegitimate. There are lots of legitimate reasons to want to resell a key, for example a key for a game you’re not interested in that’s received as part of a Humble Bundle or something. However when someone uploads 1000 keys for a newly launched game, it’s highly unlikely that those are legit but the key reseller sites don’t ask any questions about where the keys come from. The resellers just want to sell the key and take their cut, and they don’t give a shit if it was purchased with a stolen credit card because the original key seller is the one left holding the bag when a chargeback occurs.
Most of the keys are obtained illegally (stolen accounts and/or credit cards) so eventually the money gets taken back. So not only was the game stolen but the indie has to go through processing the takeback which costs them money on top of it.
And since the takeback issue can occur the person purchasing could lose their game without even realizing it and then complain to the devs when it wasn’t even their fault.
You’re basically double-dipping and ensuring that actual costs are involved.
edit: brain fuzzy. Chargeback is the word.
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It’s hard to know because both sides are arguing that it’s 100% their side. Game companies are claiming it’s basically all pirated keys. G2A (in court) used to argue that it was basically no pirated keys. The truth is somewhere in the middle but nobody is talking.
In some cases, the fraudulent purchase route is less profitable than just buy-selling across countries and abusing sales. I can’t imagine in those cases that we’re looking at fraudulent purchases.
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…Do they?
I feel like if the person is telling you to pirate the game, a method that is 100% confirmed to provide no money to the dev, they probably are already actively feeling money drain from the other method
Like telling someone to pirate your game is a pretty extreme argument against resellers. I don’t think it’s a myth, and while a mass study would be good, there’s just more evidence against at the moment. I think the resellers have more to prove than vica versa.
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I mean,
I still feel that a dev willing to take a lost sale over a resale, still says more than just saying they’re misinformed.
And at the end of the day, resell is supposed to be a cheaper way to say “I bought it”. And at the end of the day, devs are saying “If anything, it’s worse for us”
I don’t think it’s ridiculous. I think resellers are more needing to prove their legitimacy in this case.
The thing I find most ridiculous honestly, is that you seem to be under the assumption that the devs aren’t already getting noisy chargebacks. Like this whole thing sprouted from nothing.
deleted by creator
the movie “the man from earth: holocene” was released by the film makers onto the piracy websites. They’d prefer people see their film for free than not see the film at all.
They made another? I loved the first one. Have watched it many times.
I have that movie on my Plex! Yes, I pirated it. Is it worth watching? How about the first one, for that matter?
The first one is beautifully done, I have watched it multiple times over, the second one is okay, a bit leaning over religious too much.
Have you ever seen the movie Coherence? Is it similar to that in tone?
the first one is better, but the second one is far from bad also. I’d say they’re both worth the watch.
Hotline: Miami devs supported people in The Pirate Bay threads and said aussies to get their game anyway since it was banned here, iirc.
https://gamerant.com/hotline-miami-pirates/
I remember devolver telling aussies it was cool tonpirate but i thought that was the extent of it.
Darkwood went a step further in 2017:
https://www.destructoid.com/darkwood-devs-put-the-full-game-on-the-pirate-bay-out-of-guilt/