(I actually enjoyed it)

  • ByteOnBikes@slrpnk.net
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    13 hours ago

    I am so angry that I didn’t just enjoy the heck out of Death Stranding, I freaking love it. Why did I spend 20 hours finding mats to build a highway so I can travel a bit faster?

    • scops@reddthat.com
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      12 hours ago

      For the Thumbs Ups! Think of how many other porters used and appreciated your highways!

    • Nuke_the_whales@lemmy.world
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      10 hours ago

      I skipped this game altogether. I knew that I didn’t have the patience to handle a Kojima story without the metal Gear background that I love. And i cannot stand Norman Reedus, I think he’s the ugliest, weirdest, worst actor in Hollywood so skipping this game was easy

    • The Picard Maneuver@lemmy.worldOP
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      16 hours ago

      It’s just so unique. I even found myself getting annoyed with the boss fights and plot, because it was distracting me from my deliveries.

      • kautau@lemmy.world
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        12 hours ago

        Ironically in dunkey’s revisited review he talks about how if the game was only focused on deliveries, and reconnecting the world after some event, and not beaches and BTs and bridge babies and all the wild stuff it would be a better game. But then it wouldn’t be a Kojima game

        https://www.youtube.com/watch?v=ONfg5qeK_mI

        • vaultdweller013@sh.itjust.works
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          11 hours ago

          Honestly I feel the best way to play any Kojima game is to seperate the story and gameplay mentally. Like playing monopoly but every twenty minutes your great grandfather drops family lore and rants about how the English are at fault for all the worlds problems in increasing long winded rants.

    • Ledivin@lemmy.world
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      18 hours ago

      Yeah, you definitely have to go into the game with the right expectations. I loved it, but I was also in the perfect headspace for a very slow, chill experience.

      • Thassodar@lemm.ee
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        13 hours ago

        I don’t know about chill. The first 5 minutes:

        !Yo the president wants to see you. Oh BTW the president is your mother. Oh and she’s dying. Oh and once she dies you have to take her body to this spot so that everyone doesn’t die. Tomorrow? No right fucking now. !<

        I couldn’t get into it, and I’ve beaten every MGS, so I know how weird stuff can get. I’ll have to give it another shot one day, but it was not clicking with me.

        • gamermanh@lemmy.dbzer0.com
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          12 hours ago

          Nah, that’s not the insane rush, that’s actually a really chill first mission to help you get into the swing of them

          The opening where you run down a big hill and then a cutscene where a bunch of shadow creatures attack and kill some guys really horribly and then a big explosion goes off and kills your character but the baby in his throat stops sucking it’s thumb so he can be reborn

          “Get the presidents body the fuck out of here” makes perfect sense and looks tame as shit after THAT

          • Thassodar@lemm.ee
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            11 hours ago

            I can imagine there’s some crazy shit in the game, being from Kojima, but it’s one of those games where I’ll have to come back to it in a better state of mind. Maybe I was too baked to enjoy it at the time.

            • gamermanh@lemmy.dbzer0.com
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              10 hours ago

              Oh it’s for sure a trip, I fucking loved MGS but I have yet to actually finish DS, despite reading up on the lore and loving that I figured out some of the big twists before episode 3 by sheer Kojima pattern recognition

              Its a dense game that’s surprisingly taxing on your brain as you move around, then it slaps you with deeply metaphorical bullshit while your burnt out to confuse you extra

        • Ookami38@sh.itjust.works
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          10 hours ago

          It really was a slow burn. I had to progress through 4 or 5 story missions before it really clicked for me. Probably around the time I got >!the first exoskeleton!<. The story starts to do its kojima thing and sucking you in with weird questions, and the gameplay finally starts to feel like you’re making a decision instead of just on rails.

          Good game, good game.

      • Jrockwar@feddit.uk
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        17 hours ago

        Ooooh this sounds like my sort of game. I love visual novels and things like that, I really enjoyed GTA V because of the story (the dialogs are downright hilarious). I might give DS a try then.

          • CptEnder@lemmy.world
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            15 hours ago

            Lmao I’m just trying to picture demons trying to catch me but I’m too busy trying to decide which axel configuration I want.

      • ByteOnBikes@slrpnk.net
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        13 hours ago

        Same. The intro is long like any Kojima game.

        Then I tried it a year later and forced myself past the 5 hour mark.

        Then another five hours.

        Then 40+ hours later, I realized I do love this game. This really stupidly weird game.

        • Ookami38@sh.itjust.works
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          10 hours ago

          This was my experience. I bounced off it a few times, then finally got some of the interesting gear, then realized I had >!reconnected a player-built Zipline section in the last area of the game!<, was nearing its end, and I didn’t wanna leave the world quite yet hahah.

          One of the few open-world games that I enjoyed just existing in, doing the menial busy-work. Growing attached to my carts as Norman Reedus grows attached to BB… Such a bizarre experience.

    • Saff@lemmy.ml
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      18 hours ago

      It was a fun chill game til the scary ghosts got involved…

      • egrets@lemmy.world
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        15 hours ago

        The gameplay was fun (though I agree about the ghosts), but I found the writing obnoxious. Super melodramatic and weirdly absurdist, but at the same time really quite tedious.