Development of Shattered Pixel Dungeon v3.0 is now well underway!

v3.0’s big new feature is the game’s sixth hero: The Cleric! They’re going to be a divine magic user with a wide variety of defensive, supportive, and utility spells.

I’ll be sharing most posts about them in future posts here, but for now here’s a little peek at their splash art.

(Image description: “A pixel-blurred image of the Cleric’s splash art.”)

  • Track_Shovel@slrpnk.net
    link
    fedilink
    English
    arrow-up
    2
    ·
    29 days ago

    Oh man! This is so cool! I’m really excited to see where this goes! I love the shit out of this game. It gets a bit stale sometimes, but only enough for me to set it down for a few days and then get right back to it.

    I’m at like 700 games or so

  • shaggy959500@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    29 days ago

    I am super excited for this!! Can’t wait to see more about it. Mage is my favorite hero now so I’m really looking forward to trying the cleric.

      • Pickyfan@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        29 days ago

        Oh I see now, I didn’t even notice

        This is the hero I’m most exited about, I love support type characters

        • 00-Evan@lemmy.worldOPM
          link
          fedilink
          English
          arrow-up
          5
          ·
          28 days ago

          I do hope a more supportive playstyle is possible, but do keep in mind that because of the way Shattered works, the Cleric will mostly have abilities that support themselves.

  • FiveMacs
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    2
    ·
    29 days ago

    Pretty sure that’s just Avatar from the ultima series

    • 00-Evan@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      28 days ago

      “Holy Warrior in a mix of cloth and plate” is a pretty common character concept. I will say though that the upper chest guard was a particular stylistic choice by Aleks, but I don’t think it had a specific character inspiration.

    • Vencedor@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      28 days ago

      It happens a lot that a very repeated design gets treated as a “normal” thing, and then it looses all sense of link to the original idea, making it not an inspiration but a topic.