• Swordgeek
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    1 month ago

    I’d say Red Dead Redemption 2 (RDR2). Everything about the atmosphere in that game was immersive - graphics were good enough that I didn’t notice they were graphics. I genuinely felt cold, wet, hot, windblown, or joyful at the various weather/environment situations in the game.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 month ago

    BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.

    • rudyharrelson@lemmy.radio
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      1 month ago

      I loved the storms in BOTW. The rainy atmosphere and the mechanical effects were really well done.

      In a similar vein, Majora’s Mask has a fantastic thunderstorm on day 2 of the cycle.

    • mox@lemmy.sdf.org
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      1 month ago

      This is one of the two that jump to mind. Red Dead Redemption 2 had beautiful, atmospheric storms that were a sight to behold at a distance. Breath of the Wild brought the lightning up close and personal.

      There’s nothing quite like deciding to take a fight in a thunderstorm while the only gear you have left is metal, or carefully sneaking up on an enemy only to have a bolt of nature’s electric fury crash down two meters behind you and shake the ground you’re standing on. Especially in surround sound.

  • ivanafterall ☑️@lemmy.world
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    1 month ago

    I feel like I’m biased and it’s my answer for everything, but RDR2. No other game environment has come close, for me. Screenshot from one moody moment I captured:

    • Zizzziirronn@lemmy.world
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      1 month ago

      Rockstar is no nonsense with their thunderstorms. The ones in Grand Theft Auto: Vice City are particularly wild.

    • XeroxCool@lemmy.world
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      1 month ago

      I have a tower built off a pine tree. When it thunderstorms, I race up the stairs to go Thor-spotting

  • taiyang@lemmy.world
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    1 month ago

    I’m going to give you an evil answer and say Final Fantasy X. Are you ready to dodge 200 lightning bolts?

    • FunkFactory@lemmy.world
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      1 month ago

      This was my first thought on reading the thread 🙈 I’m so glad I knocked that out when I was like 11, no way my mid-30s ass is staying focused enough for a challenge like that now.

      • taiyang@lemmy.world
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        1 month ago

        I hate to admit doing it multiple times, including in my 30s, haha. But it’s a long and tedious achievement. The trick to doing it at our age is a good podcast to keep the mind busy!

  • keimevo@lemmy.world
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    1 month ago

    Though they’re a mix of sandstorm/thunderstorm (like in the movie), the Mad Max game from Avalanche.

    • PunchingWood@lemmy.world
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      1 month ago

      One of the few games where I thought storms were an actual danger.

      The way those storms rolled in and turned peace into pure chaos. Driving around avoiding thunderstrikes. Going on foot meant having to dodge pieces of debris or getting yeeted to some unknown part of the map. Actually required to take shelter somewhere. Storms felt actually like it really added something to the game beyond just a different skybox and rain. That was good shit.

  • squid_slime@lemm.ee
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    1 month ago

    Stalker ~ Stalker gamma but those storms are a little more than a thunderstorm…

  • Graphy@lemmy.world
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    1 month ago

    Sailing games like black flag, valheim, and sea of thieves had pretty fun weather iirc

  • abovearth@hostux.socialOP
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    1 month ago

    @games Battlefield Bad Company 2 has a sniping mission in a thunderstorm. You use the thunder to hide your shots and that one was memorable to me.

    And I think Far Cry 3 or Blood Dragon had thunderstorms somewhere? But of that i’m not sure anymore

    • Capt. Wolf@lemmy.world
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      1 month ago

      Incorrect… The storm actually ends after you get the Varia suit and the music turns from dark and brooding to more heroic.

      It still wins for one of the moodiest openings to a game, in my opinion. It really makes me wish that Metroid leaned even harder into the horror stuff

  • Katana314@lemmy.world
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    1 month ago

    How about the one at the end of Zelda: Ocarina of Time?

    Having effects that shatter the framerate is, of course, a very undesirable thing for gamers. But something about it in the context of a sudden final boss fight against Ganon, placing his large figure against the thundering background, made him much more imposing in a way that might not really even be represented when playing the game in 4K on an emulator.

    • ProfessorProteus@lemmy.world
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      1 month ago

      I was talking to a friend the other day and trying to convey how good that fight looks. In some ways it’s kind of cliché (the narrative flips on the “lightning” switch for effect), but it’s so well-done that it doesn’t matter. If you let yourself get swept up in the story, it’s so damn tense and emotional. And the music, oh my god…

      Off-topic, but I finally beat TotK the other day and the experience was utterly transcendent. I’m still blown away. They seriously made up for the deflated final fight in BotW, and then some.

  • Konraddo@lemmy.world
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    1 month ago

    Witcher 3 and Skyrim are pretty good. RDR2 is great, particularly because you can see it coming.