I remember fondly the days of playing Heroes of Might and Magic II, never played HOMM3 or anything after, but as I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly. Apparently, they never gained steam like the earlier titles. RTS seems to have the same issue, tapering off. Starcraft is basically dried up and dead, and we never got another Warcraft unfortunately. Even WC3 Reforged was a total flop/disaster, people were hoping one day to get Warcraft 4. Would’ve been nice, honestly… But it never happened. as of today, I can’t find a single RTS or RPG I actually enjoy that isn’t some old ‘classic’.
What happened to these genres?
Turn based RPGs ain’t doing that bad. I mean, BG3 was the hype in the last year or so…
To be fair, BG3 is one of the most remarkable games I have ever played. Like ever. I have struggled to find other games like that which I really enjoy. Divinity original sin 2 I haven’t tried yet but I’m tempted to. Just really struggling to find stuff that’s decent and enjoyable I guess
The graphics are much simpler than BG3, but Owlcat has done some fantastic work with their Pathfinder games.
Wrath of the Righteous is much more polished and expanded than Kingmaker, but they’re both great. They both have the option to play in turn-based like BG3, or real time with pause like the old BG games.
Wrath of the Righteous is hands down a better game than Baldur’s Gate 3 in every observable metric except for graphics and I will gladly die on this hill.
Much as I love WOTR, hard disagree there. BG 3 is much better in terms of reactivity and consequences, polish, and all of its mechanics work properly. Meanwhile WOTR has the stumps that are 50% of its mythic paths, the not particularly well received crusade mode, and one of the worst dungeons I can remember in rpg history (I will freely admit that this last point is not as objective as the rest of my argument, but I know I am far from alone with this opinion).
Graphics and voice acting, but only because they randomly stop speaking and go to pure text during dialogue. BG3 also doesn’t have Blackwater…
100% agree with the rest. I really hope Owlcat gets inspired by the more dynamic elements/environments from Larian’s games though.
I’ve heard a lot of concerning things about Pathfinder being way, WAY more complex and challenging than BG3, like absurdly, crazy complex combat and game systems that I’d probably struggle with and bar me from getting really into their game.
That’s a fair assessment. There are a ridiculous number of classes and subclasses each with their own quirks. And that’s without getting into multiclassing or Wrath’s mythic path system. I’ve definitely spent 20+ minutes leveling up before.
Do you like JRPGs? Yakuza: Like a Dragon is fairly recent and has a sequel (that I haven’t gotten to play yet). The story is NOT your typical RPG fare, it’s a modern drama about an ex-gangster trying to get back on his feet after prison (it gets emotional, I cried). But the combat is a classic turn-based RPG and it’s fun, stylish, and just barely complex enough to stay engaging.
Pathfinder also has fairly detailed difficulty settings panel, you can tailor the difficulty to your liking. Story mode difficulty and auto level up presets makes the game beatable for even your grandma, so you can ease into the system.
There are also some great guides out there for different builds for both companions and main character.
That’s what the difficulty settings are for. No joke. Nearly any trash build can cruise through the easy difficulties with no more than a basic understanding of how turn based combat operates, and you’ll need to be a sweatlord with three spreadsheets open to reliably pose a threat to the hardest difficulty. Personally, I like to play in the middle but still overoptimize my party, so the early game is a challenge and then I just completely steamroll the final third of the game once we really get cooking with mythic levels.
If you already know DnD then you can play pathfinder with minimal confusion. An hour’s worth of reading a couple good build guides will give you a good idea where the differences lie and why certain choices are commonly made (Point-Blank/Precise Shot feats for instance). If you don’t already know DnD and you’re coming from something like Pillars of Eternity or Divinity Original Sin, you might have a little bit of a rough landing. But that’s what a wiki is for, or just straight up following a build guide if you’re timid.
I’m playing D:OS2 now, and it’s most of the way to BG3. I’d also highly recommend the Wasteland games.
Do yourself a favor and play planescape torment and then disco elysium
The unanimous game of the year last year is a turn-based RPG, and I can promise you Metaphor: ReFantazio this year will do well critically and commercially, just like Like a Dragon: Infinite Wealth did earlier this year. There are plenty of turn-based RPGs to go around. If you meant turn-based tactics or strategy, same thing; plenty of those to go around as well.
RTS sort of peaked with StarCraft II, at least in terms of popularity, but you find some here and there. Battle Aces and Stormgate are both from ex-Blizzard devs chasing that high, and both are live service, so those two will soon be dead, but there are others out there that are less popular that come out from time to time.
For C&C fans, Tempest Rising is C&C in all but name. The most recent playtest felt like a hybrid of Tiberian Sun and Tiberium Wars. It’s not out yet, but I’m very excited about it.
Battle Aces and Stormgate are both from ex-Blizzard devs chasing that high, and both are live service, so those two will soon be dead
The curse 🥲
Bg3 was turned based.
For RTS I can highly recommend Beyond All Reason (BAR). It’s very similar to Total Annihilation or Supreme Commander and runs on a very performant custom engine. And the best thing: it’s free and open source, even though its still in active development it already has quite a stable playerbase and is extremely polished with a ton of qol features.
I guess you’re just playing the wrong ones, really. The Age of Empires games (specifically 2 remake) have been celebrating a decent comeback and AoE4 was released to critical acclaim. Of course Blizzard won’t release anything worth your time anymore, but not everyone is Blizzard. As for turn based RPGs: They’re more popular than ever and I genuinely don’t know what you’re talking about. Turn based JRPGs are hugely popular and even CRPGs can be hugely popular if done right.
Baldurs Gate III?
Also I don’t play RPG usually. But I really like this one. Arco have RPG and Turn Based Element. You should try it.
There’s a turn-based RPG sale/event happening on Steam right now. I can’t vouch for any of those games, but new ones do exist.
As for why they seem to have declined in popularity I can only guess - smartphones happened, removing the need for a home computer from many would-be RTS gamers.
While it definitely felt to me like turn-based RPGs were looked down on for a time, particularly when Final Fantasy abandoned its roots, I’d say the pendulum has been swinging back in the other direction for quite some time now.
Persona 5 was a smash hit, Fire Emblem is doing quite well, Dragon Quest is still going. Bravely Default and Octopath Traveler were solid mid-budget titles carrying on FF’s roots where actual FF won’t. Mario & Luigi is getting a revival. Over in the indie space, Sea of Stars and Chained Echoes have done well. And then you have tons and tons and tons of classics that have been getting remasters or even full remakes lately.
Oh yeah, and then there’s a li’l game called Undertale that seems to have been fairly well received.
I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly.
Many of the negative reviews are (and rightly so) because of Ubisoft forcing you to use their crappy launcher, adding DRM, and otherwise making the customer experience horrible, and not because there is anything wrong with the genre.
As far as I have heard, 5th game is the last good one. Personally, I haven’t really played it ever, I am mostly just playing HOMM3 and 4.
They’re just not as popular as they used to be, and there are so many players on console nowadays. I can’t imagine playing an RTS with a controller.
Age of Empires seems to be doing really well though. The first 3 games got great remasters, and AoE 4 is well received from what I understand.
Many fans of RTS and Halo swear on Halo Wars when it comes to RTS on a console. Apparently, they really figured out how to do it right, but I haven’t played it myself.
There’s a perceived unpopularity with these genres. However, some truly great games like Baldur’s Gate 3 are living proof that you can make a niche genre very popular. It’s just that almost no one tries, or doesn’t like the risk involved. That’s why you don’t see a lot of these genres anymore. Well, you DO see them, if you look close enough and include indie and A/AA titles, but a massive AAA title with big budget and advertising for those genres is pretty much non-existant (I’m not familiar of any other exception like BG3). I think big studios are unlikely to risk such things. Look for smaller game studios, they’re much more innovative and either keep “dead” genres alive or they try mixing genres in innovative ways.
AOE2DE is the 72 most played game on steam currently in reference to RTS, its much higher than several other games.
Sea of Stars is a turn based RPG that came out
thislast year. It is a modern homage to Chrono Trigger and it is great. Highly rec.That actually came out last year.
Ahh, time is collapsing on me. My bad.
Alive and well in the indie scene. HoMM specifically has two spiritual successors I’m keeping an eye on in Hero’s Hour (fun and absurd, but doesn’t work on linux), and Songs of Conquest (haven’t played it yet, looks very promising).
If you are looking for something similar to HOMM: https://store.steampowered.com/app/867210/Songs_of_Conquest/