popcar2@programming.dev to Godot@programming.dev · 3 months agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square61fedilinkarrow-up1305arrow-down13cross-posted to: [email protected][email protected]
arrow-up1302arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.compopcar2@programming.dev to Godot@programming.dev · 3 months agomessage-square61fedilinkcross-posted to: [email protected][email protected]
minus-squareFizzyOrange@programming.devlinkfedilinkarrow-up42arrow-down1·3 months agoThey’re being diplomatic. From Wikipedia: The name “Godot” was chosen due to its relation to Samuel Beckett’s play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.
minus-squarecircuitfarmer@lemmy.sdf.orglinkfedilinkarrow-up17·edit-23 months agoIt’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it. Personally, I think I’ll start doing god-ot, as in “got it”.
minus-squareLarmyOfLone@lemm.eelinkfedilinkarrow-up2arrow-down10·edit-23 months agoIsn’t butchering the french language cultural genocide or something?
They’re being diplomatic. From Wikipedia:
It’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it.
Personally, I think I’ll start doing god-ot, as in “got it”.
Isn’t butchering the french language cultural genocide or something?