• Wahots@pawb.social
    link
    fedilink
    arrow-up
    11
    ·
    26 days ago

    Also…like…who needs an ultra realistic videogame? Cel shading and other techniques usually age better anyways. I want games to be fun first and foremost. Eye candy is just candy without substance.

    Some games like Elite Dangerous benefit from ultra realistic, but I’d hardly call that a mass market game, it’s more for simming.

    The Coors Light of shooters could probably be cel shaded and be just as fun in 2024 as the next release 9-12 months later. And they could save a lot of overhead costs.

    • KoboldCoterie@pawb.social
      link
      fedilink
      arrow-up
      2
      ·
      23 days ago

      The Coors Light of shooters could probably be cel shaded and be just as fun in 2024 as the next release 9-12 months later. And they could save a lot of overhead costs.

      Heck, take these two screenshots as an example:

      The first is XIII (Gamecube), the second is Metal of Honor: Rising Sun (PS2). Both were released in 2003. I’d definitely say XIII holds up better visually.