• Potatos_are_not_friends@lemmy.world
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    9 months ago

    Hot take: I like the Mass Effect method of representation.

    Like, let me play my character as kinda a blank slate but if I want to bang everything, let me. Man, woman, krogan, blue woman…

    But also if the player doesn’t want it, fine too.

    A good contender: Life is Strange. You have to purposely hit that romantic ending, which I didn’t know existed where my wife totally shipped the two gals.

    • Pup Biru@aussie.zone
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      9 months ago

      i’d say yes and no… if you include heterosexual romance (and often games will, even the my wife, my husband, etc) then there shoild also be some amount of LGBTQIA+ representation across the industry…

      “being able to” is 1 thing and should absolutely be the minimum, but seeing a storyline evolve that makes people see themselves is so much more powerful - it’s not a choice they’ve made, someone else has decided that it’s acceptable and normal, and is telling you a story

    • Hyperreality@kbin.social
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      9 months ago

      It’s been a while since I’ve played Life is Strange, but Max(the player character) is blatantly attracted to Chloe from the beginning, no?

  • AutoTL;DR@lemmings.worldB
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    9 months ago

    This is the best summary I could come up with:


    “We are nearly invisible in game representations despite being a significant percentage of gamers,” Sarah Kate Ellis, the president and CEO of GLAAD, said in the report.

    Other findings in the report include 72 percent of LGBTQ gamers saying that seeing characters with the same sexual orientation or gender identity “represented well makes them feel better about themselves,” with the percentage being higher among younger age groups, at 78 percent for those ages 13 to 17.

    “Games offer the opportunity to explore fantastical worlds, experience narratives in new ways, simulate day-to-day life, and recreate real events ranging from key historical moments to contemporary sporting events,” the report reads.

    An Ipsos survey from June of last year found that about 9 percent of adults around the world identify as LGBTQ.

    The survey also highlighted that members of Generation Z were more than twice as likely to identify as bisexual, pansexual or asexual in comparison to millennials.

    The GLAAD survey was fielded by Nielsen Games from June 2023 to August 2023, featuring 1,452 respondents.


    The original article contains 313 words, the summary contains 172 words. Saved 45%. I’m a bot and I’m open source!