2024 could be the year the PC finally dumps x86 for Arm, all thanks to Windows 12 and Qualcomm’s new chip::We’ve already reported on Qualcomm’s new 12-core Arm uberchip, the Snapdragon X Elite, and its claims of x86-beating performance and efficiency. But it takes two to tango when it comes a maj
Having used an ARM Mac, and the pains of countless utilities and apps that are x86/x64 only, as well as the pains of virtualising x86/x64 operating systems, I’m not a fan. I can virtualise ARM just fine on x64 but not the other way around.
(Edit: I’m not referring to OS utilities and apps - Apple have done a fine job with porting the OS to ARM, but the same can’t be said for the wider ecosystem - especially FOSS and niche developer toolchains).
People probably said the same thing when Apple dropped PowerPC for x86, there’s going to be an awkward transition period but when it becomes a standard you’ll feel differently.
yeah, but were not talkin some niche audience like apple powerpc products. lets not pretend apple had actual marketshare.
this is messing with legacy windows products that are deeply ingrained the world over. it will be far messier than that apple crap
I had a Mac G4 just before the transition from PPC and while that was painful (since x86 emulation sucked) this is a whole different kettle of fish.
These days I’m running all sorts of VMs for research and UTM or QEMU on macOS ARM just doesn’t cut the cheese. On a laptop, sure, ARM is fine. Heck, even in a data centre it’s fine, but on workstations, ARM is too sluggish for virtualisation or anything except ARM. Not to mention the shocking state of Windows 11 on ARM and how loads of Windows components don’t actually function properly or even run. Defenders GUI doesn’t even open!
cut the cheese
This doesn’t mean what you think it means, haha
Haha thank you for pointing that out! I’m European and clearly awful at American slang. I won’t edit my post as that’s too funny a mistake to remove.
Apple yes, windows? Not so sure, in windows there’s alot of x86 games and everything, people just won’t drop that you know? And with Linux gaining traction in gaming community x86 going to live at least another decade, ONLY way people going to drop x86 if you can launch x86 apps on arm without terrible drop off performance, while apple have that, others don’t, so until then except mobile devices only apple and niche laptops gonna be on arm, because gaming and other legacy software people not gonna drop until you can launch it on arm without terrible drops of performance
Also 68k for PPC 🙂
I’m confused, my M1 MBP had like 1-2 things max that were x86 still that I needed and those ran fine on Rosetta.
I know docker is a bit more annoying but it’s not that bad IMHO.
Came in to say the same, and I run all sorts of weird shit. Rosetta is so seamless the only way I know it’s an x86 thing is that it takes a while to launch the first time.
That’s because macs don’t have games. They’ve had 3 iterations of ARM processors and I still can’t download steam natively. If I could, most of my steam library wouldn’t run natively.
Steam runs absolutely fine on my m1. I haven’t checked if it’s running Rosetta or native arm code, but I can’t tell at all so it doesn’t matter. All my Mac games run fine on steam, unless they are old and 32 bit. But macs dropped 32 bit support a while ago even on intel chips. The games run great too.
I’m guessing the ARM version will be for regular people that just go to the main websites. Maybe the x64 version will become enterprise only.
Is Microsoft working on a compatibility layer like Apple did? If no then 2024 is just another x86_64 year filled with bullshit news and hype train conductors.
There’s already a compatibility layer. Microsoft had one before Rosetta 2 was available. You can test it yourself with many windows on arm dev builds that exists, or with a Mac running windows in a VM.
Verdict; not as good as Apple (not sure how it compares with the one from Linux) but good enough. https://beebomal.pages.dev/posts/apple-s-rosetta-2-vs-windows-x86-emulation-explained/
It isn’t as good because Rosetta 2 exploits some custom features built into the their M processors. Specifically, there is a special mode that strengthens the memory model, which is critical for both performance and correctness when it comes to executing multithreaded x86 programs on ARM.
Ah right! I forgot about Windows on ARM.
If you had read the article, they covered all this. Including your original comment and the reply to it.
Ain’t nobody got time for that.
But you do have time to complain
Was my comment really a complaint? I guess anything can be anything if you believe hard enough!
The CPU and processing power benefits would be great, but if I’m going to lose software support then I’m only going to do it for RISC V.
Yaaaah, came here to something something RISC-V ^.^ One of these days I’ll have a RISC-V system. I’ll have no actual use for it but I’ll love it stubbornly just because :D
Anyway I’m gonna be over here daydreaming about RISC-V taking over the world instead of ARM. Bwehehehehe.
(Edited to fix my ^.^-face)
Fundamentally, I’m not sure Qualcomm is the brand I’d trust to lead the world off of x86.
I understand nobody actually likes Qualcomm products in the cellular space, but they’re stuck with them due to patent minefields. That’s not really a great vibe to bring in when trying to compete against known-quantity x86 vendors.
I figured we’d see homogenous CPUs-- either in the same socket or as an addon module, so you can cast off some stuff to ARM or RISC-V but keep big x86 for games and heavy closed-source software, then flip to RISC-V main with x86 addon cards, and finally emulation.
Sort of thinking about a Pinetab-V, but even the flaky, doesn’t suspend right 20% of the time, wigi was weird on every OS except OpenBSD, Ryzen 2700U it would replace demolishes it. The Lichee Console looked neat with the EEE PC sizing and Trackpoint, but it’s way pricier.
Where would those benefits be? Let’s start with gaming on the M3 Mac - it’s CPU bound in many games even though apple’s compatibility later is actually good. And the GPU is a joke, even compared to the Intel dGPU offerings. Let’s not start on encoding (besides iMovie), packing or compiling things. Or even actually rendering stuff…
Compatibility layers are comprehensive, but they’re generally not performant. For me personally, I use a real computer that runs my daily workload, servers and games all at once on different virtual desktops, so a faster CPU will definitely be impactful.
It’s not just about avoiding 100% CPU either. CPUs not being the bottleneck for performance sounds like a great problem to have
They’re going to have to get the emulation working better for x86/x64 software. And they’re going to have to get the driver situation sorted – which likely means requiring ARM drivers alongside x86/x64 drivers in order to meet certification for having a Windows sticker or WHQL certification to gradually build up the list of supported hardware.
Not a chance. We have several more years of x86 dominance.
I don’t know what the author was smoking, but nobody that knows what x86 and ARM are would reasonably say x86 is anywhere near its end. I want it to be, fuck I want it to be, but I’m also not stupid enough to think it’s happening even remotely soon.
I’m rather hoping RISC-V comes up and eats their lunch before it happens.
My reasoning for this is that I’ve lost too many hours trying to kludge finnicky ARM boards into supporting proper mainline video acceleration. It’s awful. It’s horrible. It’s a waste of time.
The silly x86 SBC I got worked out of the box with OneAPI with no complaints at all.
The ARM boards ran the gamut from gibberish/garbage rendering, dropped frames, washed out images because of cheap tricks to up performance.
I know this is more down to the weak (and proprietary) video cores included on these boards… but after spending a significant amount of time playing with them, I’m going to say “No, thank you.”
How can it be both the year of ARM and the year of the linux desktop?
Linux runs great on ARM 😉
Armbian is a really cool project. So is batocera. I have a few SBCs to play with.
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Nearly everything on linux is FOSS, so no translation layer needed 1
I don’t care as long as desktops remain modular.
yeah, least thing I would want is my PC becoming another use and throw mobile phone(it’s already happening with mac and hp’s elitebook).
Ampère makes some ARM CPUs that go with modular boards, where you can socket your own CPU, DDR5 RAM, NVMe drives and PCIe accessories.
Nope, I’ll never run windows on anything other than x86 (for my desktop).
I’m very happy with my ARM MBP for work, but I occasionally pull up software written decades ago (either music production plugins or games typically) on windows and it still runs, some of the companies that wrote that software no longer exist, so no first party patches will be coming.
I’ll never run Windows.
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Fair play, if you don’t need the compatibility with Windows drivers and software, there’s no real reason to choose it in 2023.
Windows 11 on ARM will probably that software without modification.
Assuming it runs on Windows 11 at all…
For all the informed technical analysis and debates about this, the vast majority of consumers don’t care about any of this stuff, and they’re the ones who will decide this “year of the whatever.” The worse option technically speaking has won out many times in the past.
Consumers will choose more battery life, all else being equal.
Tell me you never used Arm based system for daily drive without telling me you never used Arm based system. General software compatibility is not there and PC is not only on Windows or Mac. Sure on Mac they have enterprise support for their user. By having more power (bruteforcing) to run the emulation simply does not mean the software run flawless.
Maybe I’m a bit bias since I’m comparing it with SBCs (but thats what is affordable). As someone who have Raspberry Pi 4 and Orange Pi 5, the situation is a bit different. Raspberry Pi have a well supported system by communities and the devs, meanwhile on Orange Pi 5 some drivers are not released by the Orange Pi/left to the dust if there are no maintainer, not to mention if you want specific build of binary which not covered by repo/ppa, you have to build yourself from source, and the GPU driver situation for OPi5 which not yet have Vulkan support and sub par performance on Linux meanwhile on RPi5 they have Vulkan support 2 weeks after release.
All the top posts here are people saying it won’t happen.
I was at the store over the weekend and saw a full display of chromebooks. Someone purchased one right in front of me.
I’m sure there’s a market for both technologies to exist at the same time.
They’re purchasing the OS, not the CPU/SOC architecture.
Microsoft doesn’t have the same loyalty that Apple does. They can’t afford to release an ARM OS that isn’t already supported by all major software applications, and majority support for normal x86 apps, with assistance and roadmap to completely bridge the gap.
When the transition is seamless, or 90% seamless, the architecture won’t matter, and customers won’t even realize they’ve switched.
If they release ARM hardware that doubles battery life and performance, but doesn’t offer a seamless transition, it’ll flop. Just like their last attempt did.
Exactly.
This quote reveals the lack of understanding about how MS works:
Thus far, there’s little doubt that Microsoft’s efforts with Windows on Arm have been half hearted.
Half-hearted? I bet MS research developed a plan for ARM before the public knew ARM existed. They have a massive research department.
They don’t need to support ARM until it’s well-established at a performance point that can supplant x86 even under emulation. Their major clients are business, and frankly laptop battery life is more than good enough for business users today (I can run almost all day on battery, and I do a lot of file management with a 3 year old, midrange business laptop).
Now what’s compelling for big business is power consumption in data centers or even office buildings. But those systems aren’t running Windows directly on iron - it’s all virtualized. So even there I’m not sure ARM competes yet. Maybe for desktops in the office, call centers, etc. But those already use Mini PCs.
Gonna be interesting to see how it all works out. Will we really see dramatically better battery life on a Windows ARM laptop? Will this also be the return of Windows Phone/Tablet (does this change the tablet definition if it can run Windows/Linux?)
Edit: Forgot that MS already has Win10 IoT Enterprise, and Win10 IoT Core - so Enterprise for managing IoT devices, and Core to run on IoT devices. Core is much like Embedded Windows in that it’s stripped down and only runs one app. I’m sure MS considered ARM devices when building it, and wouldn’t be surprised they’ve already done extensive testing with an ARM version already.
Microsoft doesn’t have loyalty? They have practical market dominance. I say this as a Linux user but ain’t no way Microsoft can do anything to drive away their user base. If their users buy a laptop and find half their software doesn’t run on it or runs sh*ttily due to emulation, I’m pretty sure they’ll blame the laptop manufacturers before Microsoft or demand the laptops have a x86 variant and even that’s a long way before moving to another os.
There are tons of x86 Chromebooks still tho.
Yeah I bought a $300 amd Chromebook and run Linux on it. Had to flash a new efi firmware to make it fully usable though. Worst part of it is the soldered 8gb of RAM but it works for my usage.
Yeah, no. Still got a huge software issue there.
There’s a lot of focus on Windows for these types of chips, but Chromebooks are probably the best use case for them right now. ChromeOS runs great on ARM and there’s no legacy software to worry about, but they feel kind of slow because the ARM chips they’ve used have been slow. I’d love an ARM Chromebook that actually rips.
Could we have a future where we have an arm main CPU, gaming GPU, and also an x86 card?
Lololol no.