• fuckwit_mcbumcrumble@lemmy.dbzer0.com
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      2 months ago

      Added 64-bit support for Windows/Linux client and server

      Not yet at least, but we can hope. Has Valve updated any of their games to run on 64 bit macs?

    • woelkchen@lemmy.world
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      2 months ago

      Is it coming back to macs?

      No because Apple does not care to support any gaming Macs but iPhone games. Most importantly, they don’t support Vulkan. The MoltenVK wrapper attempt from Valve turned out to be not working so well. It’s on Apple to support Vulkan and not break binary compatibility every couple of years.

      People who can afford overpriced Macs can also just get a Steam Deck.

      • narc0tic_bird@lemm.ee
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        2 months ago

        Apple does a weird half-assed (or not even half) attempt at “proper” gaming on Macs. They released their Proton-like compatibility layer 1-2 years ago now, but it’s targeted at developers to help them “port” their games over and there isn’t really a user-friendly way to simply use it with any game (plus the results are very spotty, further considering that developers are supposed to make adjustments to their games).

        I don’t think Apple wants to support just about any game to run on their platform. The games themselves aren’t the problem for Apple, but rather that established gaming store fronts don’t bring Apple any money and they’d rather sell these games on the App Store.

      • Vilian
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        2 months ago

        exactly, apple don’t care

    • sp6@lemmy.world
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      2 months ago

      Considering Counter-Strike 2 completely dropped Mac support, I highly doubt it

      • wise_pancake
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        2 months ago

        macOS. Apple dropped all 32 bit support and it killed my steam library years ago

      • wise_pancake
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        2 months ago

        Nope, it did initially but I think some Vulcan issues killed it.