I’m curious how software can be created and evolve over time. I’m afraid that at some point, we’ll realize there are issues with the software we’re using that can only be remedied by massive changes or a complete rewrite.

Are there any instances of this happening? Where something is designed with a flaw that doesn’t get realized until much later, necessitating scrapping the whole thing and starting from scratch?

  • sepulcherOP
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    8 months ago

    “you should never destroy a fence until you understand why it’s there in the first place.”

    I like that; really makes me think about my time in building-games.