alessandro to PC Gaming · 2 years agoAMD FSR 3 loses out to DLSS once again, this time in The Last of Uswww.pcgamesn.comexternal-linkmessage-square9linkfedilinkarrow-up111arrow-down19
arrow-up12arrow-down1external-linkAMD FSR 3 loses out to DLSS once again, this time in The Last of Uswww.pcgamesn.comalessandro to PC Gaming · 2 years agomessage-square9linkfedilink
minus-squareFenrisulfirlinkfedilinkarrow-up1·2 years agoDynamic Foveated Rendering. It renders where you’re looking, using eye-tracking, at native resolution and everything else at lower resolution. It gives a decent performance bump.
minus-squareaccideath@lemmy.worldlinkfedilinkarrow-up1·2 years agoAh. I knew about foveated rendering but I‘ve never heared that abbreviation
Dynamic Foveated Rendering. It renders where you’re looking, using eye-tracking, at native resolution and everything else at lower resolution. It gives a decent performance bump.
Ah. I knew about foveated rendering but I‘ve never heared that abbreviation