I’ll go first. Mine is that I can’t stand the Deadpool movies. They are self aware and self referential to an obnoxious degree. It’s like being continually reminded that I am in a movie. I swear the success of that movie has directly lead to every blockbuster having to have a joke every 30 seconds

  • rbesfe
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    11 months ago

    It’s a movie made for space nerds, and if you aren’t a space nerd I can understand not enjoying it. Part of what made it so amazing is just the black hole simulation, no one had ever rendered one that accurately with such high fidelity.

    • SCB@lemmy.world
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      11 months ago

      I’m a huge space nerd. I did also appreciate the visuals and realistic portrayal of time dilation, and should have noted that (though it may have diluted my opinion a bit?). I just didn’t like the actual movie itself.

      • rbesfe
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        11 months ago

        Now that’s an unpopular opinion. Respect.

    • iheartneopets@lemm.ee
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      11 months ago

      Lmao, no it isn’t. At best, it’s made for people who are lightly into space/science and also lightly into cinema, so please don’t trot out the “you need a high IQ to enjoy this movie” stuff. If it were made for space nerds, two scientists selected for deep space flight wouldn’t need to stop and explain what E=MC² is to one another.

      That’s kind of always been Nolan’s schtick, though, and I guess it’s working out for him because he’s got the a huge, quite passionate fan base. I’ll never understand the hype and find his movies quite mid as cinema, but eh.

      • rbesfe
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        11 months ago

        There was a physics paper published based on the simulation of the black hole because of how accurate it was. The depth is there if you look for it.

        • iheartneopets@lemm.ee
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          11 months ago

          That’s not quite right. They hired a theoretical physicist to provide them equations for simulating a black hole. Then, the SFX studio used their Nolan Movie Money to generate it extremely accurately to the extent that it helped spawn further research. It’s not that the studio happened to get it right from research. They were given all the pieces they needed and were able to do something these physicists had a hard time doing likely because they never had that kind of money/equipment: make an exceptional, high-fidelity, cinematic simulation.

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