The effort to squash unlicensed controllers hurts plenty of paying customers, and might not even achieve its goals

  • GreyEyedGhost
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    8 months ago

    Windows is trying to both maintain backwards compatibility and lock-in. That’s pretty hard at the best of times, moreso when you didn’t initially have lock-in. If I can get my games working on Linux (i hear it’spossible, but I need time), the only reason I’ll have to use Windows will be work-related.

    • Quexotic@beehaw.org
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      8 months ago

      My new job has me doing a lot with Linux. Might be the push I need to just pull the trigger. Certainly the OS is cheaper.

      • Skelemental@mastodon.gamedev.place
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        8 months ago

        @Quexotic @GreyEyedGhost for what it’s worth I’ve been working on Linux servers professionally for 15 years and I use a windows desktop and an osx laptop both personally and for work. I can’t think of a particular advantage a Linux client environment would give you. The last thing I want to do in either place is extra work making my local environment functional.

        • Quexotic@beehaw.org
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          7 months ago

          Me too, but as much time as I’d spend decrapifying windows, I could spend learning Linux