• Szymon
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    9 months ago

    Flash games didnt die on their own, the technology was purposefully killed off via similar corporate requirements to maximize profits.

    • kirklennon@kbin.social
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      9 months ago

      It died because Safari for iPhone supported only open web standards. Flash was also the leading cause of crashes on the Mac because it was so poorly-written. It was also a huge security vulnerability and a leading vector for malware, and Adobe just straight up wasn’t able to get it running well on phones. Flash games were also designed with the assumption of a keyboard and mouse so many could never work right on touchscreen devices.

      • Szymon
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        9 months ago

        There you go, lots of reasons care of this person here