Speaking on a Giant Bomb podcast, Jeff Grubb explored how Dreadwolf’s constant delays are also impacting the next Mass Effect game.

  • Mereo
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    2 years ago

    Interesting. I might try that

    • stopthatgirl7@kbin.socialOP
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      2 years ago

      Apparently, it greatly improved the pace and gave the story a sense of urgency. I figure if you cut out so the faff, it makes Andromeda about the same length as ME1, which is the length it honestly should have been.