☆ Yσɠƚԋσʂ ☆@lemmy.ml to Linux@lemmy.mlEnglish · 2 days agoWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square22linkfedilinkarrow-up1207arrow-down13cross-posted to: linux@programming.devpcgaminglinux_gaming@lemmy.worldsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
arrow-up1204arrow-down1external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.com☆ Yσɠƚԋσʂ ☆@lemmy.ml to Linux@lemmy.mlEnglish · 2 days agomessage-square22linkfedilinkcross-posted to: linux@programming.devpcgaminglinux_gaming@lemmy.worldsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
minus-squareMohamedlinkfedilinkarrow-up3·9 hours agoThe article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
minus-square☂️-@lemmy.mllinkfedilinkarrow-up1·8 hours agoprobably over vanilla, but it’s important to note a couple of outliers really did see big performance gains. iirc dirt i think?
The article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
probably over vanilla, but it’s important to note a couple of outliers really did see big performance gains.
iirc dirt i think?