• ArmchairAce1944
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    11 days ago

    Lucasarts was much cleaner. We finished DOTT as kids without hints.

    • I Cast Fist@programming.dev
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      11 days ago

      I vaguely remember that the point of LucasArts’ adventure games was that they were tired of the bullshit moon logic of Sierra games. I guess it’s the equivalent of someone who was so pissed off with Kaizo Mario that they made Dark Souls or something

      • TheObviousSolution
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        11 days ago

        LucasArts has plenty of moon logic in their games, sometimes even mocking it with humor. DOTT was a lot of this. It just did not stick your save game to a point of no return where you have to restart over.

    • TheObviousSolution
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      11 days ago

      Maniac Mansion 2 (DOTT) was way easier (and even came with Maniac Mansion 1 as an in-game easter egg)