LCP@lemmy.world to Games@lemmy.worldEnglish · 1 month agoSony's Naughty Dog Studio Orders Employee Overtime on ‘Intergalactic’www.bloomberg.comexternal-linkmessage-square27linkfedilinkarrow-up171arrow-down13
arrow-up168arrow-down1external-linkSony's Naughty Dog Studio Orders Employee Overtime on ‘Intergalactic’www.bloomberg.comLCP@lemmy.world to Games@lemmy.worldEnglish · 1 month agomessage-square27linkfedilink
minus-squareTheFeatureCreaturelinkfedilinkEnglisharrow-up25·1 month agoYou don’t. Mandatory crunch produces a mediocre result and drives away your hired talent.
minus-squarevega208@sh.itjust.workslinkfedilinkEnglisharrow-up1arrow-down4·1 month agoWas the Last of Us mediocre? It had mandatory crunch.
minus-squarea_non_monotonic_function@lemmy.worldlinkfedilinkEnglisharrow-up1·26 days agoThe code was almost impossible to port when the time came. There are bigger things at work here.
You don’t. Mandatory crunch produces a mediocre result and drives away your hired talent.
Was the Last of Us mediocre?
It had mandatory crunch.
The code was almost impossible to port when the time came.
There are bigger things at work here.