themachinestops@lemmy.dbzer0.com to Technology@lemmy.worldEnglish · 22 hours agoValve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification"www.pcgamesn.comexternal-linkmessage-square68linkfedilinkarrow-up1688arrow-down110cross-posted to: gamedev@lemmy.worldindiegamedev@lemmy.worldgames@lemmy.worldgaming@lemmy.zip
arrow-up1678arrow-down1external-linkValve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification"www.pcgamesn.comthemachinestops@lemmy.dbzer0.com to Technology@lemmy.worldEnglish · 22 hours agomessage-square68linkfedilinkcross-posted to: gamedev@lemmy.worldindiegamedev@lemmy.worldgames@lemmy.worldgaming@lemmy.zip
minus-squarepanda_abysslinkfedilinkEnglisharrow-up5·1 hour agoDisclosure is good, but it would be useful to be granular and clear. Games could use ai for interactive dialogue or content generation and it would be really cool. Games could run models like olmo 3 which are completely open source, and that wouldn’t be bad in my opinion. Ai textures probably make sense too depending on context.
minus-squarelemmeLurk@lemmy.ziplinkfedilinkEnglisharrow-up3·47 minutes agoIt’s like hard to draw a line as well. If I take a picture with my phone today of the city I live in and use it in a game, the phone applies some AI filters automatically.
Disclosure is good, but it would be useful to be granular and clear.
Games could use ai for interactive dialogue or content generation and it would be really cool.
Games could run models like olmo 3 which are completely open source, and that wouldn’t be bad in my opinion.
Ai textures probably make sense too depending on context.
It’s like hard to draw a line as well. If I take a picture with my phone today of the city I live in and use it in a game, the phone applies some AI filters automatically.