• Omega_Jimes
    link
    fedilink
    English
    arrow-up
    67
    ·
    22 days ago

    I just don’t understand anticheat or copy protection on PvE games. I can understand it if you don’t want to play against a cheater, but this is a cooperative shooter.

    • porous_grey_matter@lemmy.ml
      link
      fedilink
      English
      arrow-up
      56
      arrow-down
      1
      ·
      22 days ago

      See you’re looking at it from the point of view that it would serve the player experience, but that’s not what it’s for, it’s to mine your data

      • ILikeBoobies
        link
        fedilink
        English
        arrow-up
        2
        ·
        21 days ago

        We haven’t gotten another Middle Earth game because it had an online requirement

        Now look where we are

        • Elevator7009@lemmy.zipBanned from community
          link
          fedilink
          English
          arrow-up
          1
          ·
          21 days ago

          Hey, you posted this twice. Pretty easy to do, if your initial post does not go through and you hit Reply again…

    • thermal_shock@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      22 days ago

      It’s for precedent on future games and to sneak in shit for later. Wittle down your expectations and privacy, make it “normal”.

    • anarchiddy@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      21 days ago

      IIRC Borderlands 3 scales the value of loot to the game’s difficulty setting, with some mechanics aimed at encouraging players to join online coops at high difficulties in order to earn more valuable loot. I imagine cheats undermine that intent, and I also imagine borderlands 4 might be aiming at a pay to play scheme.

      I’m guessing this EULA is being used for all their IP with the intent of taking advantage of it in the future.