• PenguinTD
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    Just spend hours making my first character today and honestly at the end just go with some instinct choice.(not familiar with the 5e rules, haven’t played turned based RPG for a long time. I picked a High Elf/Dragonblood(Blue) Sorcerer focused on lightning spells. The last bit where you can allocate stat points I am at lost so I just go with recommended values. (ie. to go from 14->15 requires 2 points, that really throw me off and your main stat is at 16 “maxed”?? I thought 18 is the highest. Don’t have time to waste on creating a EA character. )

    I want to quickly go around, get familiar with the system so when the game released in a week to start over.

    • onoOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      5e offers three ways to generate ability scores: dice rolls, the standard array, and point buy. Sounds like you’re using the point buy variant in this game.

      https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf#page=9

      It also gives bonuses to certain ability scores based on the race you choose (or maybe some other criteria in whatever changes they’ve made for One D&D) so 16 isn’t really the max even at level 1.

      • PenguinTD
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        That’s the only way when I did the character creation. But I am glad that we don’t have to do the dice roll one(which is a cheat engine magnet), so I guess it means in order to gain from 16->17 I would need to subtract more points from other stats just to level up 1 point.(cause that + button didn’t light up when I reduced 2 or 3 points from Wisdom) but it seems that’s very costly trade. A point to point seems more fair and let you create some crazy biased char out of gate.

    • Pietson@beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I haven’t touched the game since basically early access started since I decided to spare myself until full release, but that sounds like it’s just being faithful to DnD character creation which IMO is a bit of a mess because of legacy systems that are hard to give up. I think just getting rid of ability scores entirely and using only the modifiers would be a lot clearer. Larian isn’t really to blame for that if they wanted to use 5E for their game. I suppose it’s possible they could be more clear about the way character generation works in 5E.

      • PenguinTD
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        yeah, putting some description on the side or in a “?” button would be nice.