Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it.
Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.
Oh yeah, let’s all repeat the playbook of GoG, first you just have to spend a decade establishing yourself as the only publisher able to get former Soviet gamers to pay for games rather than pirate them, then turn that trust that you built with two third party developers into a storefront selling their classic titles for them for 6 years, then use your established customer base and goodwill to try and transition into being a proper AAA storefront.
If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.
So is your solution to have Valve hire more people and be less profitable? That would justify their fees? Or are you mad that the best market place with the most features is beating the pants off the last second cash grab platform that is just an extension of Ten Cent and the giant money pits sucking up actual developers?
You talk like a shill. Valve doesn’t need to charge less for the services they provide. They know what they have, which they have earned through good will and listening to feedback. Epic has nothing but money to pay people to shit talk Steam.
If they camharge lower fees they would be getting allegations of pricing out any competition and get a lot of bad will. It’s a lose lose situation with the solution you are proposing
Valve never had to because they established a monopoly so developers did that on their own without Valve paying them. Meanwhile Valve has ripped off the entire gaming industry for its entire existence, charging absurd fees to gamers and developers and you guys are all so bought into their monopoly that you blindly praise them for it.
Gabe Newell is a billionaire. No billionaire earned their money. Every billionaire exploited people for it.
Right, and GOG also “had to” purchase exclusive rights to the games on its platform and force DRM. Oh wait, that didn’t happen.
Oh yeah, let’s all repeat the playbook of GoG, first you just have to spend a decade establishing yourself as the only publisher able to get former Soviet gamers to pay for games rather than pirate them, then turn that trust that you built with two third party developers into a storefront selling their classic titles for them for 6 years, then use your established customer base and goodwill to try and transition into being a proper AAA storefront.
Totally viable business strategy /s
Epic has fortnite and the FUCKING UNREAL ENGINE THAT REPLACED THE QUAKE 2 ENGINE FOR BEING USED IN EVERYTHING.
I think they’re on an even ground.
If you’re building a game, and you build it on Unreal engine, so it’s handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you’ll pay Epic a smaller percentage than you’ll pay Valve for hosting your exe file in cloud storage with some reviews and comments.
Think 5% vs 30%.
Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.
Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?
providing an engine does not build the game.
I’m not defending valve, I’m attacking epic
Why do you think the fees are absurd?
Because per employee, Valve is one of the most profitable tech companies ever. That means they charged far higher fees than their costs.
So is your solution to have Valve hire more people and be less profitable? That would justify their fees? Or are you mad that the best market place with the most features is beating the pants off the last second cash grab platform that is just an extension of Ten Cent and the giant money pits sucking up actual developers?
You talk like a shill. Valve doesn’t need to charge less for the services they provide. They know what they have, which they have earned through good will and listening to feedback. Epic has nothing but money to pay people to shit talk Steam.
No, they should have charged lower fees.
You’re literally defending a billionaire who made his money overcharging gamers for decades.
If they camharge lower fees they would be getting allegations of pricing out any competition and get a lot of bad will. It’s a lose lose situation with the solution you are proposing
Lowering fees would have resulted in everyone liking them even more.
I don’t get the logic.
If my company makes 10.000.000 with just 5 employees, then it is one of the most profitable companies ever.
But this does not factor in how much of that money ist spend on keeping the infrastructure up, paying for resources or manufacturing.
You’re thinking of revenue, not profit. Profit is revenue minus costs.
Ah, my bad. Guess you got a point then.