RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 month agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square212linkfedilinkarrow-up1618arrow-down124cross-posted to: [email protected]pcgaming[email protected][email protected]
arrow-up1594arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 month agomessage-square212linkfedilinkcross-posted to: [email protected]pcgaming[email protected][email protected]
minus-squareCileTheSanelinkfedilinkEnglisharrow-up5·1 month ago so they can keep feeding a monopoly that licenses drm keys to them. I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?
I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?