alessandro to PC GamingEnglish · 3 months agoJust 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'www.pcgamer.comexternal-linkmessage-square16linkfedilinkarrow-up164arrow-down10
arrow-up164arrow-down1external-linkJust 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'www.pcgamer.comalessandro to PC GamingEnglish · 3 months agomessage-square16linkfedilink
minus-squareLostWonlinkfedilinkEnglisharrow-up5arrow-down1·edit-23 months agoTheir concept of what makes a game profitable is incredibly puerile. The result has been a scene that’s increasingly sterile.
Their concept of what makes a game profitable is incredibly puerile. The result has been a scene that’s increasingly sterile.