I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • ILikeBoobies
    link
    fedilink
    English
    arrow-up
    6
    ·
    edit-2
    4 months ago

    Assuming you mean micro transactions rather than dlc like we saw in Halo 2