• 3 Posts
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Joined 6 months ago
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Cake day: March 17th, 2025

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  • You seem to look at it quite pessimistically imho, but I’ll try and counter ;-)

    developers won’t support a third platform

    We’re not talking about a vastly different ecosystem. Probably Android-derived (which is open-source), very likely Linux derived. So compatibility is not going to be a huge issue, hence developing not hard. Developers will usually follow where user demand goes, not the other way around.

    nor will customers move to a platform that doesn’t have the big apps that they need

    Most of the big apps today have a smaller equivalent, check AlternativeTo.net.

    Doubling your market share is easy when your market share is so low.

    Generally true, but we’re talking a growth of millions of users a year. Millions of people is no small number. 5% of the US’ traffic are from Linux desktops, according to StatCounter (here’s an article with many links).

    Nope, not in the tens of millions

    You’re correct wrt. gaming, as 2.89% of 157 million active monthly users is about 4.55 million, which is not a small number either.  If you look at Linux desktop users in the US however, we’re talking over 5% of 347 million, which is 17.35 million users in the US alone, which is also not a small number. It’s more than the population of Greece and Bulgaria combined.

    Purely because of the steam deck (wrt. Steam Linux users growth)

    Do you have numbers? I can’t find any official numbers of active users on the Steam Deck, but there are estimations of 3+ million devices sold. I feel like I keep seeing posts of people who move over to Bazzite and similar distros these days for the sake of playing games, but nevertheless, both of these factors weigh in, and are steadily increasing the adaptation of Linux systems.

    without [kernel level anti-cheat] it will never take off because the overwhelmingly most played games all have kernel level anti-cheat.

    This is denying the antecedent. The amount of games, and money in games, without KLAC is plenty substantial to make a difference in the approach of both developers and DRMs, further increasing ease of adaptation by users. Do not undermine nor underestimate the potential of marginalities.




  • Availability in the US might be a bit of a challenge, as the Google/Apple duopoly has solidified greatly over the years there. Europe has the entire BoycottUS movement these days, so there are a lot of attempts at developing something independent there. But as with most new solutions, they have the added difficulty of being compared to these bigger companies who’ve already had many years to develop and perfect their solutions.
    The choice boils down to how much you value your principles over comforts, and whether downgrading to physical cards is worth it. Personally I’ve recently done just that.

    In regards to Android clones becoming worse, I saw GrapheneOS say on Mastodon that it won’t affect them in any significant way. Hopefully this is the case for most, and will remain the case.








  • It greatly depends on what kind of games you like playing. I’ve personally greatly enjoyed both the 1st and 2nd game.

    If you enjoy a good, long, story with strange and novel elements, the game is for you.

    If you enjoy a peaceful game you can play for hours traversing increasingly difficult terrain, with the help of creative use equipment and other players’ previous efforts, the game is also for you.

    Game mechanics are refined, facial animations are emotional, and the game maintains a sense of novelty throughout the game, imho.

    If you’re easily bored (desiring action), or can easily find things to become repetitive or tedious, the game is probably not for you, as there is a lot of walking in the game.



  • I think you’re right on all these points, though it depends a bit on what part of the Fediverse you’re exposed to.

    On the point of anti-capitalism, I agree, but (again, depending on the part of the Fediverse) there’s also an incredibly high amount of open-minded people here, compared to other more mainstream social media (like Reddit). I speak much from my perspective of being from lemmy.zip, which I’m impressed by the healthiness of the community since I joined. But there are also less “healthy” instances like lemmy.ml which is considered by many to be infested with tankies (anti-capitalism?).

    And yes, the average age seems to be around mid-30s to me, based solely on how people speak and what they reminisce about.



  • Nihilism means there is no meaning. Whether that pertains to existence (existential nihilism) or morals (moral nihilism). Nihilism effectively works both ways: “Nothing matters, so I might as well kill myself”, and “nothing matters, so might as well make the most out of it” (constructive nihilism).

    This I believe falls under moral nihilism, where there is no right or wrong, only what feels good or bad. Which the article hints at by mentioning that the actors seem to have no ideological goals.
    So it’s not a completely irrelevant use of the term, imho.




  • This game is one of my all time favorites! The game engine is cool, love the story and it’s all its twists, and especially all the small hidden pieces of background info, like the alternate history you pointed out!

    It also has some great puzzles and secrets hidden in areas that are interesting to explore every nook and cranny of. I feel rather clever for noticing things like “huh, this is a window, but this game has something called a ‘looking glass’… I wonder…”. And the verticality of a lot of these maps is so fun, giving you the possibility to approach enemies and puzzles the way you prefer (just like the Dishonored franchise, which I can greatly recommend to anyone reading this!).

    I wish you a great time with it!