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Cake day: June 5th, 2024

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  • A supercritical fluid is a fluid that shows properties of both a gas and a liquid. It happens because the pressure and temperature of that fluid happen to be in the region where the line between liquid and gas becomes blurred, and you can’t tell where one state ends and the other begins.

    As far as I remember, a supercritical fluid can still be compressed to some extent, though being supercritical already puts it somewhat near it’s physical limit.



  • Go right ahead. Happy that my character has inspired you! Amd indeed the Ballmer peak was an inspiration for this character.

    As for more details, my character is Mazarazan, a dwarf artificer that was gifted with an unatural proeficiency with magical artifacts and an even more unnatural ability to understand the very fabric of reality. The later ability, however, came with caveat that due to the sheer amount of arcane knowledge about reality he possesses, the knowledge itself started to become conscious inside of his own mind. And turns out, pure magical knowledge about the fabric of reality given consciousness does not form a sound mind. That second consciousness latched onto his own and essentially fused together, while still remaining relatively independent, and without any inhibitions, they are in a constant battle of wills, trying to hold control over the body.

    The parts of his mind couldn’t be further opposites. Mazarazan is methodical, cautious and deliberate in every decision he makes, always trying to see the ramifications of his choices and the consequences they would entail. His counterpart is volatile, impulsive and maniacal. It always tries to acquire more knowledge to expand itself, and takes actions mostly based on impulse and emotions.

    Mazarazan is guided by scientific curiosity and strong morals, focused on making a science around the fabric of reality, so that the whole world may evolve and progress into horizons unknown and overall be a better place to live in. His counterpart, however, doesn’t share those pesky morals always getting in the way. It is guided exclusively by (sometimes not so) scientific curiosity and it’s thirst for knowledge. However, it is always up for some practical experiments, which usually end up in a new war crime being invented.


  • Well, most of the times, it’s my GM who triggers the war crime fest. And he likes to use the character’s curses for that. All of our characters are cursed in some way, and mine just so happens to be split personality that gets triggered by being drunk or sober. So any time the GM wants another mechanical war crime, he just cuts my alcohol supply. It often leads to interesting sessions.